64x64 Side View Battlers
A downloadable asset pack
**newly added**
64x64 Character Template is now included in this assetpack! Grab the new file if you haven't already!
This pack is geared towards RPGMaker MV but can be used easily in any other engine.
The asset pack contains:
- 4 different body types with over 50 frames each!
- 3 frame full spritesheet for each character
- RPGMaker MV separate Battle Character spritesheet for each character facing both left and right for possible enemy use as well!
- Animations Included
- Idle
- Ready Physical Skill
- Ready Magical Skill
- Guard
- Damaged
- Evade
- Stabbing Attack Motion
- Overhead Slashing Attack Motion
- Unarmed Attack Motion
- Use Physical Skill
- Use Magical Skill
- Use Item
- Escape
- Victory
- Weakened State
- Abnormal State
- Asleep
- Dead
- Bonus Dash 3 frame in normal packed Spritesheets
- Aseprite files set up specifically for RPGMaker MV when exporting as a spritesheet so the battle character sheet order will stay in order with the dash frames not selected.
- Mock weapons and magic flames there as placement holders*
Permissions:
Anyone can use these assets for personal and commercial use. You are 100% allowed to edit these however you want for your own use as well. Credit is not required but would be appreciated.
Do not resell/redistribute any of these assets
I would love to see what people create using these assets so be sure to show me! You can always tag me in social medias or post it here in the comments.
Updated | 18 hours ago |
Status | Released |
Category | Assets |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | SolaarNoble |
Genre | Role Playing |
Tags | 64x64, Anime, Asset Pack, Characters, Pixel Art, RPG Maker, RPG Maker MV, Sprites, Project template |
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $8 USD. You will get access to the following files:
Comments
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Is there a 4 Directional walk animation in this style?
There is not actually. I have a 32x32 and a smaller 16x16 8 directional walking sprite but now I may just have to make one that fits with these style wise as well!
These taller sprites are really amazing. I've been looking for something semi-realistic / stylized / pixel but not chibi.
If these had a 4-Directional walk cycle... Would be really really interesting.
IMO (only my opinion) these feel a little too "basic" still. I think too much detail was lost shrinking them down to 48 primarily in their silhouette / stylized body proportions. (again just my personal opinion)
Is 64 considered too tall? I know it's a bit tall for RPGMaker default RTP.
I ~feel~ like you could just take your battlers and give them a left / right walk animation and that could be a platformer / sidescroller 2-directional starting point.
Hmm the silhouette may feel that way because its at an entirely different camera angle. For a character that is meant to just walk around on an overworld map, yea 64pixels tall is pretty large. That's half the size of of your average pixel art fighting game character! Most tilesets are 16x16, 24x24 or 32x32 and I think some rpgmakers are 48x48 as well iirc .You could do 64 tall though but its limiting to who actually would need and use that size. Definitely more for sidescrollers I'd say.
I do like the idea of just having them walk left and right in the 64 tall size because they could be used for platformers and beat em ups though! Man now I have like 5 other ideas lol which is good actually! Time to make some notes and get some things started haha